This reference page is linked to from the following overview topics: FBModel - Transformation Data and the Scene Graph, FBLight - Lights.
#include <fbmodel.h>
Public Member Functions |
|
FBModelPlane (char *pName, HIObject pObject=NULL) | |
Constructor. |
FBModelPlane | ( | char * | pName, |
HIObject | pObject =
NULL |
||
) |
Constructor.
pName | Name of Plane. |
pObject | For internal use only(default=NULL). |