Detailed Description
Mesh class.
Definition at line 2261 of file fbmodel.h.
 
#include <fbmodel.h>
List of all
members.
Constructor & Destructor Documentation
| FBMesh | 
( | 
char *  | 
pName, | 
 | 
 | 
HIObject  | 
pObject =
NULL  | 
 | 
) | 
 | 
 | 
 
Constructor.
- Parameters:
 
- 
| pName | 
Name of Mesh. | 
| pObject | 
For internal use only(default=NULL). | 
 
 
 
Member Function Documentation
Begin Polygon definition.
- Returns:
 
- Number of existing polygons in Mesh
 
 
 
| bool PolygonVertexAdd | 
( | 
int  | 
pVertex | 
) | 
 | 
 
Add a vertex.
- Parameters:
 
- 
| pVertex | 
Index in mesh of vertex to add to polygon | 
 
- Returns:
 
- true if successful.
 
 
 
| int PolygonMaterialIdGet | 
( | 
int  | 
pIndex = -1 | 
) | 
 | 
 
Get a Material ID.
- Parameters:
 
- 
| pIndex | 
Vertex to get material ID at(default=-1). | 
 
- Returns:
 
- ID of material of vertex at 
pIndex. 
 
 
End Polygon definition.
Clean up and associate vertices internally.
- Returns:
 
- Current number of polygons.
 
 
 
| int PolygonVertexCount | 
( | 
int  | 
pPolygonIndex | 
) | 
 | 
 
Get Polygon vertex count.
- Parameters:
 
- 
| pPolygonIndex | 
Index of polygon to get vertex count from. | 
 
- Returns:
 
- Number of vertices in polygon at
pPolygonIndex. 
 
 
| int PolygonVertexIndex | 
( | 
int  | 
pPolygonIndex, | 
 | 
 | 
int  | 
pVertexPolygonIndex  | 
 | 
) | 
 | 
 | 
 
Get global (for the mesh) index of a vertex from a polygon.
- Parameters:
 
- 
| pPolygonIndex | 
Index of polygon in question. | 
| pVertexPolygonIndex | 
Polygon vertex index. | 
 
- Returns:
 
- Index in mesh of vertex.
 
 
 
Get number of polygons in mesh.
- Returns:
 
- Number of polygons in mesh.
 
 
 
| void ComputeVertexNormals | 
( | 
bool  | 
pCW = false | 
) | 
 | 
 
Compute Mesh Vertex Normal.
- Parameters:
 
- 
| pCW | 
True for clock wise normal, otherwise for counter-clock
wise | 
 
 
 
The documentation for this class was generated from the following
file: