Detailed Description
Mesh class.
Definition at line 2261 of file fbmodel.h.
#include <fbmodel.h>
List of all
members.
Constructor & Destructor Documentation
FBMesh |
( |
char * |
pName, |
|
|
HIObject |
pObject =
NULL |
|
) |
|
|
Constructor.
- Parameters:
-
pName |
Name of Mesh. |
pObject |
For internal use only(default=NULL). |
Member Function Documentation
Begin Polygon definition.
- Returns:
- Number of existing polygons in Mesh
bool PolygonVertexAdd |
( |
int |
pVertex |
) |
|
Add a vertex.
- Parameters:
-
pVertex |
Index in mesh of vertex to add to polygon |
- Returns:
- true if successful.
int PolygonMaterialIdGet |
( |
int |
pIndex = -1 |
) |
|
Get a Material ID.
- Parameters:
-
pIndex |
Vertex to get material ID at(default=-1). |
- Returns:
- ID of material of vertex at
pIndex
.
End Polygon definition.
Clean up and associate vertices internally.
- Returns:
- Current number of polygons.
int PolygonVertexCount |
( |
int |
pPolygonIndex |
) |
|
Get Polygon vertex count.
- Parameters:
-
pPolygonIndex |
Index of polygon to get vertex count from. |
- Returns:
- Number of vertices in polygon at
pPolygonIndex
.
int PolygonVertexIndex |
( |
int |
pPolygonIndex, |
|
|
int |
pVertexPolygonIndex |
|
) |
|
|
Get global (for the mesh) index of a vertex from a polygon.
- Parameters:
-
pPolygonIndex |
Index of polygon in question. |
pVertexPolygonIndex |
Polygon vertex index. |
- Returns:
- Index in mesh of vertex.
Get number of polygons in mesh.
- Returns:
- Number of polygons in mesh.
void ComputeVertexNormals |
( |
bool |
pCW = false |
) |
|
Compute Mesh Vertex Normal.
- Parameters:
-
pCW |
True for clock wise normal, otherwise for counter-clock
wise |
The documentation for this class was generated from the following
file: