Used to plot actor face animation.
These classes are under development and may change dramatically between versions.
Definition at line 73 of file fbcharacterface.h.
#include <fbcharacterface.h>

Public Member Functions |
|
| FBActorFace (char *pName, HIObject pObject=NULL) | |
| Constructor. |
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| virtual bool | PlotAnimation () |
| Plot the animation of the actor face.
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| IObject_Declare (Implementation) | |
| virtual void | FBDelete () |
| Actual Actor Face destructor. |
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| FBActorFace | ( | char * | pName, |
| HIObject | pObject =
NULL |
||
| ) |
Constructor.
| pName | Name of new actor face. |
| pObject | For internal use only. This parameter does not need to be specified by the developer. |
| virtual bool PlotAnimation | ( | ) | [virtual] |
Plot the animation of the actor face.
| IObject_Declare | ( | Implementation | ) |
Reimplemented from FBComponent.
| virtual void FBDelete | ( | ) | [virtual] |
Actual Actor Face destructor.
This method is used to delete the actual actor face object represented by an instance of FBActorFace.
Reimplemented from FBComponent.