Used to plot actor face animation.
These classes are under development and may change dramatically between versions.
Definition at line 73 of file fbcharacterface.h.
#include <fbcharacterface.h>
Public Member Functions |
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FBActorFace (char *pName, HIObject pObject=NULL) | |
Constructor. |
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virtual bool | PlotAnimation () |
Plot the animation of the actor face.
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IObject_Declare (Implementation) | |
virtual void | FBDelete () |
Actual Actor Face destructor. |
FBActorFace | ( | char * | pName, |
HIObject | pObject =
NULL |
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) |
Constructor.
pName | Name of new actor face. |
pObject | For internal use only. This parameter does not need to be specified by the developer. |
virtual bool PlotAnimation | ( | ) | [virtual] |
Plot the animation of the actor face.
IObject_Declare | ( | Implementation | ) |
Reimplemented from FBComponent.
virtual void FBDelete | ( | ) | [virtual] |
Actual Actor Face destructor.
This method is used to delete the actual actor face object represented by an instance of FBActorFace.
Reimplemented from FBComponent.