Changing the size of a skeleton

 
 
 

To change the size of a skeleton

  1. Choose a display mode so that you can see your skeleton clearly, such as the X-Ray display mode.

    Viewer window A. Camera view in one pane B. Schematic view in the other pane

  2. Switch to the Schematic view and select all of the nodes representing the bones in your character.

    Character’ bones are selected in the Schematic view

  3. In the Properties window, expand the Skeleton Node Settings and adjust the Size property.

    Properties window A. Skeleton Node Settings, Size property

  4. Switch back to the camera view and observe the change in size on your character’s bones.

    Character bones appear larger in the Viewer window

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