Rigid Body constraint settings

 
 
 

The Rigid Body constraint creates a Rigid body using the specified sources.

The Rigid Body constraint requires the following objects:

Constrained object

An asset, model, or other object to be placed at the center of all source objects. This is also known as the “Child” object.

Source 1

Sends translation information to the constrained object. This is also known as the “parent” object.

When more than one source is specified, the constrained object is placed at the mid-point between all source objects. Although the sources do not send rotation information, the placement of each source affects the translation and rotation of the constrained object.

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