Using shaders with advanced material settings

 
 
 

The following shaders work with various Material settings. See also Using textures with materials.

Shader Advanced Material settings
Flat, Light, and Dynamic Light Transparency
Reflection Reflectivity
Bump Map, Dyanamic Light Bump Map and Normal Map
ORSDK shaders Displacement
ORSDK shaders Texture or Layered attached to a Material property. Only the Diffuse property does not need a shader. See Using textures with materials.

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