Depending on how heavy your scene is, you may want to test shaders, materials, and textures on simple models before adding
            them to your scene. 
         
         To test shaders:
         
         
            -  Drag a cube or sphere asset into the scene from the Asset browser’s Elements folder. 
- Apply the shader, texture, or material you want to test by dragging it from the Asset browser onto the cube. 
- Adjust the settings for the shader, texture, or material using the settings in the Navigator window. 
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License