In addition to importing the .fbx file format, MotionBuilder enables you to you import the following motion data, scene, and skeleton file formats:
| Import Format | Description | 
|---|---|
| Acclaim (*.asf, *.amc) | Acclaim format is a dual format where an .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton. You can retain dummy nodes when loading Acclaim files. See Opening a file from another 3D package and Acclaim .asf and .amc file format limitations. | 
| Autodesk (*.fbx) | MotionBuilder.fbx file format and .fbx file format from other 3D packages. See Opening an .fbx file, and Opening a file from another 3D package. | 
| Biovision (*.bvh) | Biovision file format for hierarchical or skeletal-based data. | 
| Motion Analysis (*.htr) | Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware. | 
| Motion Analysis (*.trc) | Motion Analysis .trc format. | 
| Vicon (*.c3d) | Motion data file created with Vicon capture hardware. | 
Some file formats provide additional options that display beneath the Create and Merge options in the Import Option dialog box.
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License