Importing

 
 
 

In addition to importing the .fbx file format, MotionBuilder enables you to you import the following motion data, scene, and skeleton file formats:

Import Format Description

Acclaim (*.asf, *.amc)

Acclaim format is a dual format where an .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton. You can retain dummy nodes when loading Acclaim files.

See Opening a file from another 3D package and Acclaim .asf and .amc file format limitations.

Autodesk (*.fbx)

MotionBuilder.fbx file format and .fbx file format from other 3D packages.

See Opening an .fbx file, and Opening a file from another 3D package.

Biovision (*.bvh)

Biovision file format for hierarchical or skeletal-based data.

See Importing a motion capture (MoCap) file.

Motion Analysis (*.htr)

Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware.

See Importing a motion capture (MoCap) file.

Motion Analysis (*.trc)

Motion Analysis .trc format.

See Importing a motion capture (MoCap) file.

Vicon (*.c3d)

Motion data file created with Vicon capture hardware.

See Importing a motion capture (MoCap) file.

Some file formats provide additional options that display beneath the Create and Merge options in the Import Option dialog box.

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