To define a custom expression:
- Load a head model with shapes or cluster shapes and add a Character Face asset to the scene.
- In the Expressions area of the Character Face settings, switch to the Custom pane and click Add to add a new expression.
The new expression is named “Expression” by default.
- Scroll through the list of shapes in the Target Models area to find the appropriate shapes to create the expression you want.
- With the new expression selected, modify the values in the Shapes Value fields until you achieve the expression you want.
Since this is a custom expression, the results of changing the shapes is shown in the Viewer window, on the model itself .
To rename an expression:
- Double-click the expression, type a new name, and press Enter.
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