If you right-click in the Viewer window camera view, a contextual menu appears with options that pertain to what is currently selected.
Because you can have so many different objects in the Viewer window, the options in the contextual menu change depending on what you select.
Viewer contextual menu
For example, if you right-click a camera in the Viewer window, the Make Camera Current option is available to you, as well as the default Viewer window options that appear regardless of what you select.
The following table lists the default options that occur when you right-click an object such as a camera in the Viewer window. If you right-click on an empty space, only the Insert option is available in the contextual menu.
Menu Item | Description |
---|---|
Duplicate | Creates a copy of the selected asset. |
Detach All Assets | Removes any assets that have been applied to the object, for example, any shaders or texture settings. |
Zero | Lets you set an object’s X, Y, Z, Roll, or all transformation values to 0.00. |
Make Camera Current | Switches the camera view to that of the selected camera. This option appears only when a camera is selected. |
Select Interest | Opens the Camera settings for the current camera view in the Navigator window. |
Create Group from Selected Item(s) | Lets you associate the selected objects into a group. See Groups. |
Create Set from Selected Item(s) | Lets you associated the selected objects into a set. See Sets. |
Insert | Opens the Asset browser, where you can select assets to drag into the scene. |
Delete | Deletes the selected object(s). |
Rename | Opens a field where you can enter a new name for an object. |
Add/Remove Namespace | Opens the Add/Remove Namespace dialog box. |