Inserting a limb between two joints
 
 
 

You can insert a limb between two existing bones, which can be useful, for example when you need to add another bone in a skeleton’s spine for added flexibility.

  1. Switch to Parenting mode in the Schematic view.
  2. Select the joint where you want to attach a new limb, then drag from the selected joint to the new one.

As you create your skeleton, a parent-child hierarchy develops based on the last selected element.