Saving character animation
 
 
 

To save character animation:

  1. In the Character Controls window, select a character with animation in the Current Character menu. Select > File > Save Character Animation in the Character Controls.

    Character Controls A. Select the Save Character Animation option

    The Save File dialog box appears.

  2. Browse to the location you want to save the file, enter a file name, then click Save.

    The Save Character Animation Options dialog box appears.

    Save Character Animation Options dialog box

  3. Select the options you want to use, and make sure the take you want to save is selected in the Takes list.

    For more information on these options, see Save Character Animation Options dialog box.

  4. Click Save.

    The character’s animation is saved as an .fbx file. Now that you saved character animation using the Save Character Animation option, you can transfer it to any character using the Load Character Animation option. See Loading poses for more information.

    You can also copy or retarget this animation to other characters, use it as a Character Input, or use it as a character clip in the Story window.

See Also