Prepare the scene
 
 
 

In the following procedure, you prepare the MotionBuilder scene and open the files needed to start this tutorial.

  1. From the menu bar, select File > New, then select Layout > Editing (or press Ctrl-Shift-3).

    MotionBuilder displays a new 3D scene using the Editing layout. This layout displays all the windows you need for your work in this tutorial.

  2. Click the Tutorials folder in the Asset browser.
  3. Drag the mia_fk_runstopturn asset (mia_fk_runstopturn.fbx file) into the Viewer window as shown in the following figure, then select FBX Open > All takes from the contextual menu that appears.

    A model named Mia appears in the Viewer along with her “Servo arm” Character Extension.

    Mia_fk_runstopturn asset dragged into the scene

  4. Choose File > Save As.

    The Save File dialog appears.

  5. Navigate to a directory other than the default MotionBuilderTutorials directory where you want to save the file and click Save.

    The Save Options dialog appears.

  6. Click Save.

    Choosing to save the file to a directory other than the default MotionBuilderTutorials directory ensures you do not overwrite the original .fbx file.

  7. In the Transport Controls, click Play (A) to view the animation on the Mia character.

    Transport Controls A. Play button