This topic describes how to open (or load) .fbx files created or modified in MotionBuilder and other software.
There are two ways to open .fbx files:
Method | Description |
---|---|
File > Open | Use this method to open *.fbx files saved in MotionBuilder, 3ds Max or Maya, *.3ds files, *.dae files, and*.obj files. |
File > Motion File Import | Use this method to import motion files, such as *.fbx files to bring in animation, *.bvh files, *.htr files, *.trc files, *.amc files, and *.c3d files. |
The Open File dialog box appears.
Open File dialog box
The Open Options dialog box appears.
Open Options dialog box
To open a file into a scene, see Merging.