Preselection adds the names of vertices to the Vertex list in the Skins window, without making them available for weighting. You may select the vertices for weighting later. This is useful when you want to select the vertices to be weighted directly from the Vertex list.
To preselect a group of vertices:
X-click and drag in the Viewer window.
To deselect a preselected vertex:
To deselect a group of preselected vertices:
X-middle-click and drag to create a deselection area.
To deselect all preselected vertices:
X-double-click an empty location in the Viewer window.
To reverse the preselection of a vertex:
To reverse the preselection of a group of vertices:
X-right-click and drag to create an area.
For more information, see Selecting and preselecting vertices, and Skins window.