Prepare the scene
 
 
 

In the following procedure, you prepare the MotionBuilder scene and open the file needed to start this tutorial.

  1. From the menu bar, select File > New, then select Layout > Editing (or press Ctrl-Shift-3).

    MotionBuilder displays a new 3D scene using the Editing layout. This layout displays all the windows you need for your work in this tutorial.

  2. Click the Tutorials folder in the Asset browser.
  3. Drag the mia_blue asset (mia_blue.fbx file) from the Asset browser into the Viewer window, then select FBX Open > No Animation as shown in the following figure.

    In the Viewer window, a model named Mia appears in the T-stance.

    Mia in the T-stance

    Note

    This model was created in Maya, and the bones were named according to the naming conventions in the MotionBuilder Mapping list.

  4. Choose File > Save As.

    The Save File dialog appears.

  5. Navigate to a directory other than the default MotionBuilderTutorials directory where you want to save the file and click Save.

    The Save Options dialog appears.

  6. Click Save.

    Choosing to save the file to a directory other than the default MotionBuilderTutorials directory ensures you do not overwrite the original .fbx file.