Handle Manipulation properties
 
 
 

The Handle Manipulation settings represent the translation and rotation modes you use when transforming objects with Handles.

Property Function
Translation Mode menu Select Rigid to lock the rotation of the effector. This is useful when you work with a character’s hand and a prop.
Translate in Local Activate to translate the object(s) relative to its Local coordinates, instead of the Scene’s coordinates.
Rotate in Local Activate to rotate the object(s) relative to its Local coordinates, instead of the Scene’s coordinates.
Manipulate Around Handle Activate to make the manipulator assume the Handle’s position. You can use the Handle as the pivot for the object’s translation and rotation.
Manipulate Around Origin menu When Manipulate Around Handle is activated, select from this menu which handle you want to use as a center of manipulation. Select Prefer 2D to use the 2D Handle or Prefer 3D to use the 3D Handle.
Default Manipulation Mode menu Lets you set a default manipulation mode (translation, rotation, scaling, and so on,) to be the active mode whenever you select the handle. See Manipulate objects.