Dependency graph messages.
This class is used to register callbacks for dependency graph messages.
There are 4 add callback methods which will add callbacks for the following messages
A filter can be specified for node added/removed messages. The default node type is "dependNode" which matches all nodes. Each method returns an id which is used to remove the callback.
To remove a callback use MMessage::removeCallback. All callbacks that are registered by a plug-in must be removed by that plug-in when it is unloaded. Failure to do so will result in a fatal error.
#include <MDGMessage.h>
Static Public Member Functions |
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static MCallbackId | addTimeChangeCallback (MMessage::MTimeFunction func, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called whenever the time changes in the dependency graph. |
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static MCallbackId | addForceUpdateCallback (MMessage::MTimeFunction func, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called after the time changes and after all nodes have been
evaluated in the dependency graph. |
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static MCallbackId | addNodeAddedCallback (MMessage::MNodeFunction func, const MString &nodeType=kDefaultNodeType, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called whenever a new node is added to the dependency graph.
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static MCallbackId | addNodeRemovedCallback (MMessage::MNodeFunction func, const MString &nodeType=kDefaultNodeType, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called whenever a new node is removed from the dependency graph.
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static MCallbackId | addConnectionCallback (MMessage::MPlugFunction func, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called whenever a connection is made or broken in the dependency
graph. |
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static MCallbackId | addPreConnectionCallback (MMessage::MPlugFunction func, void *clientData=NULL, MStatus *ReturnStatus=NULL) |
This method registers a callback that is
called whenever any connection is made or broken in the dependency
graph. |
MCallbackId addTimeChangeCallback | ( | MMessage::MTimeFunction | func, |
void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called whenever the time changes in the dependency graph.
[in] | func | the callback function |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |
MCallbackId addForceUpdateCallback | ( | MMessage::MTimeFunction | func, |
void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called after the time changes and after all nodes have been evaluated in the dependency graph.
[in] | func | the callback function |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |
MCallbackId addNodeAddedCallback | ( | MMessage::MNodeFunction | func, |
const MString & | nodeType =
kDefaultNodeType , |
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void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called whenever a new node is added to the dependency graph.
The nodeType argument allows you to specify the type of nodes that will trigger the callback. The default node type is "dependNode" which matches all nodes.
[in] | func | the callback function |
[in] | nodeType | Type of node that will trigger the callback |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |
MCallbackId addNodeRemovedCallback | ( | MMessage::MNodeFunction | func, |
const MString & | nodeType =
kDefaultNodeType , |
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void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called whenever a new node is removed from the dependency graph.
The nodeType argument allows you to specify the type of nodes that will trigger the callback. The default node type is "dependNode" which matches all nodes.
[in] | func | the callback function |
[in] | nodeType | Type of node that will trigger the callback |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |
MCallbackId addConnectionCallback | ( | MMessage::MPlugFunction | func, |
void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called whenever a connection is made or broken in the dependency graph.
This callback is triggered after the given connection has been made or broken, unlike the addPreConnectionCallback which is triggered before the operation.
[in] | func | the callback function |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |
MCallbackId addPreConnectionCallback | ( | MMessage::MPlugFunction | func, |
void * | clientData = NULL , |
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MStatus * | ReturnStatus =
NULL |
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) | [static] |
This method registers a callback that is called whenever any connection is made or broken in the dependency graph.
This callback is triggered before the given connection has been made or broken, unlike the addConnectionCallback which is triggered after the operation.
[in] | func | the callback function |
[in] | clientData | User defined data passed to the callback function |
[out] | ReturnStatus | status code |