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nMesh > 将顶点贴图转化为纹理贴图(nMesh > Convert Vertex to Texture Map)
nDynamics 菜单
nHair > 创建头发(nHair > Create Hair)
模拟和效果
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nDynamics
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nDynamics 参考
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nDynamics 菜单
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nHair
本节内容
nHair > 创建头发(nHair > Create Hair)
nHair > 缩放头发工具(nHair > Scale Hair Tool)
nHair > 绘制毛囊(nHair > Paint Hair Follicles)
nHair > 绘制头发纹理(nHair > Paint Hair Textures)
nHair > 获取头发示例(nHair > Get Hair Example)
nHair > 展示(nHair > Display)
nHair > 设置开始位置(nHair > Set Start Position)
nHair > 设置静止位置(nHair > Set Rest Position)
nHair > 修改曲线(nHair > Modify Curves)
nHair > 转化当前选择(nHair > Convert Selection)
nHair > 指定头发系统(nHair > Assign Hair System)
nHair > 动力学化选定曲线(nHair > Make Selected Curves Dynamic)
nHair > 将 Paint Effects 笔刷指定给头发(nHair > Assign Paint Effects Brush to Hair)
nHair > 将 Paint Effects 输出添加到头发(nHair > Add Paint Effects Output to Hair)
nHair > 将输出曲线添加到头发(nHair > Add Output Curves to Hair)
nHair > 移植头发(nHair > 移植头发)
nHair > 随机化毛囊(nHair > Randomize Follicles)
nHair > 删除头发(nHair > Delete Hair)
nHair > 删除整个头发系统(nHair > Delete Entire Hair System)
nHair > 经典头发 > 使碰撞(nHair > Classic Hair > Make Collide)
nHair > 经典头发 > 指定头发约束(nHair > Classic Hair > Assign Hair Constraint)
nHair > 经典头发 > 创建约束(nHair > Classic Hair > Create Constraint)
nHair > 经典头发 > 创建缓存(nHair > Classic Hair > Create Cache)
nHair > 经典头发 > 附加到缓存(nHair > Classic Hair > Append to Cache)
nHair > 经典头发 > 截断缓存(nHair > Classic Hair > Truncate Cache)
nHair > 经典头发 > 删除缓存(nHair > Classic Hair > Delete Cache)