Creates a Stretch or Bend Component constraint between selected faces and along selected edges of an nCloth mesh.
See Component constraint and Create nCloth Component constraints.
Opens the Create Component nConstraint Options window.
Creates a constraint that controls stretch resistance at selected edges and faces of the mesh. Use the Strength attribute in the dynamicConstraintshape node's Attribute Editor to adjust the stretch resistance in the constrained area. Increasing Strength adds to the amount of stretch resistance already set by the nClothShape node's Stretch Resistance value.
Creates a constraint that controls bend strength along selected edges of the mesh. Use the Bend Strength attribute in the dynamicConstraintshape node's Attribute Editor to adjust bend strength in the constrained area. Increasing Bend Strength adds to the amount of bend resistance already set by the nClothShape node's Bend Resistance value.
Bend constraints can only be applied to selected edges. Selected faces and vertices are converted to edge selection before Maya creates the constraint.
When faces are selected, use Single Edge to specify on which of the face's edges the constraint is to be created. For example, setting Single Edge to 1 for a Stretch constraint, creates a link, cross-link, or both along the first edge of each selected face.
You can use Single Edge to specify edges for Stretch and Bend constraints.
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