nCache > Replace Cache

 
 
 

Replaces the current object’s cache with a newly generated cache.

Note

You cannot replace an nCache for an object that has more than one attached cache.

nCache > Replace Cache >

Opens the Replace nCache Options window. This window lets you specify the name, type, and location-on-disk of the replacement cache.

Cache Directory

Specifies the location on your server or local disk to which the nCache you want to create to replace the current cache is saved. The folder icon () allows you to browse to a different directory than the default.

Cache name

Specifies the base name for the nCache you want to create to replace the current cache.

Use cache name as prefix

Sets the Cache name as a prefix. When on, the base names of your nCaches are the current objects’ names plus the specified Cache name as a prefix. For example, the cache file names for an nCloth object named Cape with the prefix red are as follows: red_CapeFrame1, red_CapeFrame2, red_CapeFrame3 and so on. This option is only available when One file per frame or One file per object is on.

Cache format

Specifies the Maya cache format.

mcx

Creates cache files that use 64-bit indices. These cache files can exceed 2.0 GB.

mcc

Creates cache files that use 32-bit indices. These cache files cannot exceed 2.0 GB.

File distribution

Select one of the following File distribution options.

One file per frame

Specifies that one nCache file per frame of the specified Cache time range is created.

One file

Specifies that one nCache file for the specified Cache time range is created.

One file per object

When on, one nCache file (if One file is on) or one nCache file per frame (if One file per frame is on) for each of the selected objects, for the specified Cache time range, is created.

When off, one nCache file (if One file is on) or one nCache file per frame (if One file per frame is on) for all the selected objects, for the specified Cache time range, is created.

This option is only available when multiple objects are selected.

Cache time range

Select one of the following Cache time range options.

Render settings

Specifies that your current Render settings determine the Cache time range.

Time slider

Specifies that the current playback range in your Time slider determines the Cache time range.

Start/End

Specifies that the range of frames between (and including) the specified Start and End times determines the Cache time range.

Start/End

These fields let you specify a Start and End time for the Cache time range.

Evaluate every # frame(s) and Save every # evaluation(s)

When creating an nCache, one sample of your object’s simulation is taken every frame and saved to your nCache by default.

Evaluate every # frame(s) specifies how often samples are taken during nCache creation. For example, a value of 2 caches the simulation of the current object at every other frame of the Cache time range.

Save every # evaluation(s) specifies which samples are saved during nCache creation. For example, a value of 2 specifies that only every other sample specified by the Evaluate every # frame(s) option is saved to your nCache.

For more information, see nCache creation.

Inherit modifications

Specifies that the replacement nCache inherits the position (in time), trimming, splitting, and scaling of the cache it is replacing.

Related topics

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