Merges your current object’s enabled caches and disables the cache nodes that are merged. By default, this operation does not delete any of your nCache nodes.
Opens the Merge nCache Options window. This window lets you specify the name, type, and location-on-disk of the merged nCache.
Sets the Cache name as a prefix. When on, the base names of your nCaches are the current objects’ names plus the specified Cache name as a prefix. For example, the cache file names for an nCloth object named Cape with the prefix red are as follows: red_CapeFrame1, red_CapeFrame2, red_CapeFrame3 and so on. This option is only available when One file per frame or One file per object is on.
When on, one merged nCache file (if One file is on) or one merged nCache file per frame (if One file per frame is on) for each of the selected objects, for the specified Cache time range, is created.
When off, one merged nCache file (if One file is on) or one merged nCache file per frame (if One file per frame is on) for all the selected objects, for the specified Cache time range, is created.
This option is only available when multiple objects are selected.
When creating an nCache, one sample of your object’s simulation is taken every frame and saved to your nCache by default.
Evaluate every # frame(s) specifies how often samples are taken during nCache creation. For example, a value of 2 caches the simulation of the current object at every other frame of the Cache time range.
Save every # evaluation(s) specifies which samples are saved during nCache creation. For example, a value of 2 specifies that only every other sample specified by the Evaluate every # frame(s) option is saved to your nCache.
For more information, see nCache creation.
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