Randomly disturbs the material by mixing two input attributes, Channel1 and Channel2, to create an effect resembling stains or clouds. Stucco includes Normal Options attributes you can use to control the effect. See also Crater.
Find this texture in the Create bar. To apply this texture as a texture map, see Map a 2D or 3D texture.
Normal Depth and Normal Melt only have an effect if the Out Normal attribute is connected to the Normal Camera attribute of a shader.
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