Simulates leather. Can also be used to simulate materials such as snake or alligator skin, styrofoam, or concrete.
Find this texture in the Create bar. To apply this texture as a texture map, see Map a 2D or 3D texture.
Tip
- For many situations, a real leather image file (File texture) produces a good leather simulation; however, it is often difficult
to map a file texture to a surface without distortions and discontinuity. or texture mapping may eliminate distortions, but require some effort and do not always work. In these cases, use the texture.
- The texture uses a 3D array of spheres to simulate 2D leather. This is unlike real leather because real leather is a surface,
not a solid. However, the texture usually produces very realistic results. The exception is if the surface is deformed during an animation because
the surface may seem to move through the solid texture. In this case, convert the texture into an image file (see Baking illumination and color).
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The color of individual cells () and the color surrounding the cells ().
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The size of individual cells. The value scales the entire texture. The valid range is 0 to infinity. The slider range is 0 to 1. The default is 0.5.
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Controls the spacing of cells in the texture. The valid range is 0 to infinity. The slider range is 0 to 1 (fully packed).
The default is 1.
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Randomizes the cell color intensity. The range is 0 to infinity. The slider range is 0 to 1. At 0 all cells have the same
intensity. At 1 the cell intensity is entirely random. The default is 0.1. The value also influences the cell color intensity.
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Randomizes the cell position. The valid range is 0 to infinity. The slider range is 0 to 1. At 0 cells are arranged in a regular
3D lattice. At 1, cell location is entirely random. The default value is 0.5.
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Controls how the cell color and crease color mix into each other. The valid range is 0 to infinity. The slider range is 0
to 1 (if no mixing occurs, cells display as solid color dots). The default value is 0.83.
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Creates boundaries between cells resembling creases in leather. If off, the cells diffuse uniformly into each other. is on by default.
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