Replaces one or more objects in the scene with a specified source object. Select the objects you want to replace as well as the object you want to use as the source object. The source object
must be the last object in the selection.
Attributes copied are copied from the original object being replaced to the new object.
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Copies the attributes from the original object being replaced to the new object. The default setting is on.
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Copies the attributes from the original object being replaced to the new object. The default setting is on.
Specifies how the new objects get created. You can select , , or.
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The new objects are duplicates of the source object with their own separate shape nodes. This is the default setting.
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The new objects are instances of the specified source object and share one shape node. When is on, the new objects are instances of the source object and share its shape node.
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Use this option only if the source object is a reference. New objects will also be references. Otherwise, use the or options to replace objects with the referenced source object.
Note
If you attempt to replace two or more objects with a reference you will not be able to .
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The source object is kept by default. Turn off if you want the source object to be automatically deleted.
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