Lock, solo, or mute geometry cache tracks

 
 
 

To lock a geometry cache track

  1. In the scene view, select the object whose geometry cache clip track you want to lock.
  2. In the Trax Editor, select List > Load Selected Characters.

    All the current object’s geometry caches appear as clips in the track view.

  3. In the track control area, click the Lock button to the left of the geometry cache track you want to lock.

The Lock button freezes the geometry cache track. When a track is locked, you can not edit its cache clips, but its cached deformations are present during playback. You can lock geometry cache tracks so that you do not accidentally modify their cache clips.

To solo a geometry cache track

  1. In the scene view, select the object whose geometry cache clip track you want to solo.
  2. In the Trax Editor, select List > Load Selected Characters.

    All the current object’s geometry caches appear as clips in the track view.

  3. In the track control area, click the Solo button to the left of the geometry cache track you want to solo.

The Solo button isolates the geometry cache clips on the selected track so that they are the only caches used during playback. Soloing is useful when you want to isolate and review the effect of a specific geometry cache track on your object.

To mute a geometry cache track

  1. In the scene view, select the object whose geometry cache clip track you want to mute.
  2. In the Trax Editor, select List > Load Selected Characters.

    All the current object’s geometry caches appear as clips in the track view.

  3. In the track control area, click the Mute button to the left of the geometry cache track you want to mute.

The Mute button disables the cached deformations of the selected track. Muting is useful when you want to view your object’s deformations without the effect of a specific geometry cache track.

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