You can organize the way nodes and their attributes appear in the using the menu. This is useful for filtering out the attributes you don’t need to change, especially in complex scenes that consist
of many nodes and attributes.
To filter the attributes displayed by type
- Select from the .
- Select the attribute type you want to view from the list that appears.
A checkmark appears next to the attribute type and the hides any attributes that do not match.
You can filter by multiple types by toggling them on and off in the menu.
If you require a more granular filter, you can select specific attributes in the from the menu. This reduces the attributes displayed to just those types you have selected.
After you have done this, you can also select to display all the attribute types you didn’t select. This can be helpful when there are only a few types you want to hide.
You can also create your own custom filters and add them to the menu.
To create a custom filter type
- Select any attributes in the whose type(s) you want to include in the filter.
- Select .
The attributes shown in the are reduced to only those you have selected and any others of the same type.
- Select .
The options appear.
- Turn on and enter a custom filter name in the text field or turn off and use the default name suggested above the label.
- Click .
The custom filter is saved to the menu. You can select it at any time to filter by the same set of attribute types.
You can undo filtering at any time by selecting .