Because of type limitations in FBX files, the following conversions are applied.
Exported from Maya | Becomes in FBX |
---|---|
Vector | VECTOR |
Boolean | BOOL |
Integer | INTEGER |
String | STRING |
Enum | ENUM |
Float | REAL |
Imported FBX | Becomes in Maya |
---|---|
REAL | Float |
BOOL | Boolean |
INTEGER | Integer |
STRING | String |
VECTOR | Vector |
The Maya FBX Plug-in supports Extra Attributes (or custom properties) applied to Materials and Transform nodes.
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