List
Use this menu to load attributes into the and to define which items display in the menu.
Selected/Object
The menu lists objects currently selected in the scene while the menu displays all the objects in the scene of a selected type.
Focus
This menu displays all nodes that have been selected in the scene while the is open. The most recently selected node is at the top of the list.
Attributes
Use this menu to add, edit, and delete extra attributes for an object or node. These attributes appear under the section. You can also add, edit, and delete attributes using the menu.
You can select from the following options:
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Show
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Filters tabs shown in the according to node type. The menu displays a list of the currently available related node type filters, as well as their status.
You can toggle individual node type filters; if a node type filter is on, nodes of that type will be filtered out of your
related tabs.
You can select from the following global options:
- : Turns on all of the available node type filters.
- : Toggles all of the available node type filters.
For example, if polyTweak is turned on in the menu, nodes of type polyTweak are filtered out of the related tabs. Selecting turns polyTweak off. As a result, nodes of type polyTweak are no longer filtered from the related tabs.
If polyTweak is turned off in the menu, nodes of type polyTweak are included in the related tabs. Selecting turns polyTweak on. As a result, nodes of type polyTweak are filtered out of the related tabs.
- : Turns off all of the available node type filters.
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Opens the window, and lets you create a filter for the specified node type.
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Add a new node filter for each type of node currently selected.
NoteNode types that already have a filter defined will be ignored.
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Add a new node filter for each type of node related to the current selection. (ie. each type of node for which at least one
tab appears in the )
NoteNode types that already have a filter defined will be ignored.
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Lets you remove an existing node type filter from the menu.
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Opens the dialog box. Enter a preset name to save the current filters and their state in the preferences.
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Load an existing show filter preset by selecting a name from this list.
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When enabled, this option makes the revert to its default template, if a node type does not have the selected global view defined in its custom template. If
the node type does not have a custom template, the uses the last custom template view that was applied.
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When enabled, this option displays a section at the bottom of each tab in the . If is disabled, it remains disabled when you create a new scene or re-launch Maya.
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