You can edit custom (or dynamic) attributes from either the menu or from the ().
You can perform the following editing operations on custom attributes:
- Rename a custom attribute.
Select it in the list and modify the name in the text box.
NoteIn attribute names, all punctuation except for the underscore (_) and the pound sign (#) are illegal characters
- Add, remove, or modify minimum and maximum values for , , and type attributes.
Select the attribute in the list and then turn on or off the and check boxes, as well as type values for these in the corresponding / text boxes.
- Control the display of custom attributes in the .
Select the attribute in the list and then turn the check box on or off. When Keyable is turned on, the custom attribute appears in the .
- Change strings.
Select the attribute in the list and modify the strings in the list the same way you created them.
Note You cannot key string attributes.
When you create a Vector type custom attribute, three child attributes are created (nameX, nameY, nameZ, where name is the
name of the attribute).
For example, if you created a vector attribute named Speed, the children would be SpeedX, SpeedY, and SpeedZ. You can’t access
the ( and /) of the parent vector attribute. You have to select a child attribute and modify its .
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