The Maya FBX Plug-in supports texture files in almost any standard material channel. Anything that you map in the Color, Bump mapping and other channels translate to FBX, as long as they are not procedural maps.
Map channel | Support |
---|---|
Color | Supported |
Transparency | Supported |
Ambient color | Supported |
Incandescence | Supported |
Bump | Supported |
Diffuse | Supported |
Cosine power | Supported |
Specular color | Supported |
Reflectivity | Supported |
Reflected color | Supported |
The Maya FBX Plug-in supports file texture maps. If you are using either 2D or 3D procedural textures, convert them to a file texture first.
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