Create an Attribute Editor template for a node type

 
 
 

To create a template for a node type

  1. Create your template using an XML or plain text editor of your choice. See Parts of an Attribute Editor template.
    TipYou can also use the Attribute Editor Template Builder to create custom templates. Download this Bonus Tool online. See Help Download Bonus Tools.
  2. Save your template as AE<NodeType>Template.xml where AE and Template designate the file as an Attribute Editor template, and NodeType is the node type for which the template is created.

    For example, a custom Attribute Editor template for a blinn shader node is named AEblinnTemplate.xml.

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