You can send a variety of 3D data, such as animation, geometries, materials, and textures from Maya to 3ds Max. You can then make changes to an object in 3ds Max before sending it back to Maya using the Send to Maya commands in the 3ds Max application button > Send to menu.
Opens a new scene in 3ds Max, and sends the selected objects from Maya.
Available only if 3ds Max is running. Updates the 3ds Max scene by sending the current Maya selection. If no objects are selected, this choice sends the selection that was previously sent.
Available only if 3ds Max is running. Sends the current selection to 3ds Max. Any selected objects that have already been sent are duplicated in the 3ds Max scene.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License