Enable or disable geometry caches

 
 
 

To enable or disable all of an object’s geometry caches

  1. Select the object for which you want to enable or disable all of its geometry caches.
  2. In the Animation menu set, do one of the following:

    All your current object’s active geometry cache nodes and cache clips become inactive and are now not used by their object on playback.

    All your current object’s inactive geometry cache nodes and cache clips become active and are now used by their object on playback.

To enable or disable individual geometry caches

  1. Select the object for which you want to enable or disable individual geometry caches.
  2. In the Attribute Editor, select the node for the geometry cache you want to enable or disable.
  3. In the Cache File section, do one of the following:
    • Turn Enable on to activate the cache node.

    The geometry cache node and its corresponding cache clip become active and are now used by their object on playback.

    • Turn Enable off to deactivate the cache node.

    The geometry cache node and its corresponding cache clip become inactive and are now not used by their object on playback.

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