With the Paint Blend Shape Weights Tool, you can use a Maya Artisan brush to paint blend shape weights on your base shapes.
See also Blend Shape deformer and Paint blend shape deformer weights.
The Paint Blend Shape Weights Tool menu item is located under the Edit Deformers menu in the Animation menu set (Edit Deformers > Paint Blend Shape Weights Tool).
For descriptions of the Paint Blend Shape Weights Tool options common to all Artisan tools (such as those in the Brush, Stroke, and Attribute Maps sections), see Artisan Tool Settings.
Sets the minimum and maximum possible paint values. By default, you can paint values between 0 and 1. Setting the Min/Max Values you can extend or narrow the range of values. Negative values are useful for subtracting weight. For example, if you set Min Value to -1, Value to -0.5, and select Add for the operation, you would subtract 0.5 from the weight of vertices you paint. Positive values are used as multipliers.
To help you differentiate paint values when you paint with ranges greater than 0 to 1 (for example, -5 to 5), and to maximize the range of values that display when you paint values with ranges between 0 to 1 (for example, 0.2 to 0.8), set Min Color and Max Color (in the Display section) to correspond with the Min/Max values.
Select whether you want to clamp the values within a specified range, regardless of the Value set when you paint.
Click Flood to apply the brush settings to all the weights on the base shape’s vertices. The result depends on the brush settings defined when you perform the flood. See Flood paint.
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