The offsetCurveOnSurface command offsets a curve on surface resulting in another curve on surface. The connecting type for breaks in offsets is off (no connection), circular (connect with an arc) or linear (connect linearly resulting in a sharp corner). If loop cutting is on then any loops in the offset curves are trimmed away and a sharp corner is created at each intersection. The subdivisionDensity flag is the maximum number of times the offset object can be subdivided (i.e. calculate the offset until the offset comes within tolerance or the iteration reaches this maximum.) The checkPoints flag sets the number of points per span at which the distance of the offset curve from the original curve is determined. The tolerance flag determines how accurately the offset curve should satisfy the required offset distance. A satisfactory offset curve is one for which all of the checkpoints are within the given tolerance of the required offset.
Long name (short name) | Argument Types | Properties | |
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caching (cch) | bool | ||
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checkPoints (cp) | int | ||
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connectBreaks (cb) | int | ||
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constructionHistory (ch) | bool | ||
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cutLoop (cl) | bool | ||
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distance (d) | float | ||
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name (n) | unicode | ||
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nodeState (nds) | int | ||
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object (o) | bool | ||
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range (rn) | bool | ||
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stitch (st) | bool | ||
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subdivisionDensity (sd) | int | ||
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tolerance (tol) | float | ||
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Derived from mel command maya.cmds.offsetCurveOnSurface
Example:
import pymel.core as pm
import maya.cmds as cmds
pm.nurbsPlane( ch=True, o=True, po=0, ax=(0, 1, 0), w=10, lr=2 )
# Result: [nt.Transform(u'nurbsPlane1'), nt.MakeNurbPlane(u'makeNurbPlane1')] #
pm.circle( ch=True, o=True, nr=(0, 1, 0), r=3 )
# Result: [nt.Transform(u'nurbsCircle1'), nt.MakeNurbCircle(u'makeNurbCircle1')] #
pm.projectCurve( 'nurbsCircle1', 'nurbsPlane1', ch=0, rn=False, un=False, tol=0.01 )
# Result: [nt.CurveVarGroup(u'nurbsPlaneShape1->projectionCurve1')] #
# Offset given curve to the specified distance at the specified tolerance:
pm.offsetCurveOnSurface( 'nurbsPlaneShape1-"projectionCurve1_1', d=0.12, tol=0.02 )
# Create offsets for the specified curve and turn loop cutting off:
pm.offsetCurveOnSurface( 'nurbsPlaneShape1-"projectionCurve1_1', cl=False )
# Create offsets with circular arcs at the breaks in the curves and trim
# away any loops in the offset curve:
pm.offsetCurveOnSurface( 'nurbsPlaneShape1-"projectionCurve1_1', cb=1, cl=False )