This command converts a NURBS surface and produces a subd surface. The name of the new subdivision surface is returned. If construction history is ON, then the name of the new dependency node is returned as well.
| Long name (short name) | Argument Types | Properties | |
|---|---|---|---|
| addUnderTransform (aut) | bool | ||
| caching (cch) | bool | ||
| collapsePoles (cp) | bool | ||
| constructionHistory (ch) | bool |
|
|
|
|||
| matchPeriodic (mp) | bool | ||
| maxPolyCount (mpc) | int | ||
| name (n) | unicode |
|
|
|
|||
| nodeState (nds) | int | ||
| object (o) | bool |
|
|
Create the result, or just the dep. node (where applicable)Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
|||
| reverseNormal (rn) | bool | ||
Derived from mel command maya.cmds.nurbsToSubdiv
Example:
import pymel.core as pm
import maya.cmds as cmds
# To create a new subd surface from a NURBS surface:
pm.nurbsToSubdiv( 'nurbsSphere1' )
# To create a new subd surface from a NURBS surface with history so that
# the tesselation can be edited afterwards:
pm.nurbsToSubdiv( 'nurbsSphere1', ch=True )