pymel.core.general.instancer

instancer(*args, **kwargs)

This command is used to create a instancer node and set the proper attributes in the node.

Maya Bug Fix:
  • name of newly created instancer was not returned
Flags:
Long name (short name) Argument Types Properties
addObject (a) bool ../../../_images/create.gif ../../../_images/edit.gif
 
This flag indicates that objects specified by the -object flag will be added to the instancer node as instanced objects.
cycle (c) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag sets or queries the cycle attribute for the instancer node. The options are “none” or “sequential”. The default is “none”.
cycleStep (cs) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag sets or queries the cycle step attribute for the instancer node. This attribute indicates the size of the step in frames or seconds (see cycleStepUnit).
cycleStepUnits (csu) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag sets or queries the cycle step unit attribute for the instancer node. The options are “frames” or “seconds”. The default is “frames”.
index (i) int ../../../_images/query.gif
 
This flag is used to query the name of the ith instanced object.
levelOfDetail (lod) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag sets or queries the level of detail of the instanced objects. The options are “geometry”, “boundingBox”, “boundingBoxes”. The default is “geometry”.
name (n) unicode ../../../_images/create.gif ../../../_images/query.gif
 
This flag sets or queries the name of the instancer node.
object (obj) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

This flag indicates which objects will be add/removed from the list of instanced objects. The flag is used in conjuction with the -add and -remove flags. If neither of these flags is specified on the command line then -add is assumed.

objectPosition (op) unicode ../../../_images/query.gif
 
This flag queries the given objects position. This object can be any instanced object or sub-object.
objectRotation (objectRotation) unicode ../../../_images/query.gif
 
This flag queries the given objects rotation. This object can be any instanced object or sub-object.
objectScale (os) unicode ../../../_images/query.gif
 
This flag queries the given objects scale. This object can be any instanced object or sub-object.
pointDataSource (pds) bool ../../../_images/query.gif
 

This flag is used to query the source node supply the data for the input points.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

removeObject (rm) bool ../../../_images/edit.gif
 
This flag indicates that objects specified by the -object flag will be removed from the instancer node as instanced objects.
rotationOrder (ro) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag specifies the rotation order associated with the rotation flag. The options are XYZ, XZY, YXZ, YZX, ZXY, or ZYX. By default the attribute is XYZ.
rotationUnits (ru) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag specifies the rotation units associated with the rotation flag. The options are degrees or radians. By default the attribute is degrees.
valueName (vn) unicode ../../../_images/query.gif
 

This flag is used to query the value(s) of the array associated with the given name. If the -index flag is used in conjuction with this flag then the ith value will be returned. Otherwise, the entire array will be returned.

Derived from mel command maya.cmds.instancer

Example:

import pymel.core as pm

import maya.cmds as cmds

pm.polySphere(n='myShape')
# Result: [nt.Transform(u'myShape'), nt.PolySphere(u'polySphere1')] #
pm.instancer( name='myInstancerNode', a=True, object='myShape' )

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