To smooth surface meshes with the Sculpt Geometry brush
- Select the surface, mesh(es), or control vertices you want to sculpt.
- Choose one of the following to open the :
The options appear and the Maya cursor changes to a brush icon to indicate it is now in sculpting mode.
- In the section, under , click .
- Use the options under to control how brushing smooths the surface mesh.
- Do any of the following:
- Brush across the mesh to push or pull vertices.
- Hold b and drag left or right to change the brush radius.
- Hold m and drag left or right to change how much the tool moves the mesh as it smooths.
Note
When the is set to , the and (X, Y, Z) options are respected. That is, the smoothing will be constrained based on what option is set and limited by the value.
To apply a smooth action to the entire mesh at once
- In the option panel, set the options you want to apply to the entire mesh.
- Under , click the button.
The operation applies the specified settings over the entire surface or mesh.
Tip
To progressively smooth a model, use the button with as the selected operation, and set the opacity low.