Fluid Effects render seamlessly with the rest of your scene.
You can render a scene either from within Maya or from a UNIX shell or DOS window. Before rendering, close all applications (including Maya, if you are rendering from a UNIX shell or DOS window) to maximize the amount of memory available for rendering.
To render a scene with fluid effects
After rendering an image or an animation, you will want to view the result. For information, see Open a file in FCheck.
Fluid Effects renders can be multiprocessed. For details on multiprocessing, see Render with several processors.