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Create a MEL procedure for collision events
Particles
Before rendering particles
User Guide
>
Dynamics and Effects
>
Dynamics
>
Particles
>
Render particles
Topics in this section
Before rendering particles
Preview hardware particles
Render hardware particles at final production quality
View rendered hardware particles
Apply shadow casting to particles
Software rendered particles
Create raytraced shadows with particles
Create a Particle Sampler Info node
Examples of using the Particle Sampler Info node
Set Particle Sampler Info node attributes
Troubleshoot particles