To create a clip for an animated object
- Select the animated (keyframe or motion capture) objects whose animation curves you want to put in a clip.
- In the , select > .
The window appears. See Animate > Create Clip.
- Set the options and click .
A clip is created for the selected objects animation channels and Maya automatically creates a new character set to house
the clip in Trax.
Tip
- To quickly create a clip for an animated object, select the object in the scene view and click the button in the Trax Editor. button.
- You can create clips for animations with expressions or constraints. See Create expression or constraint clips.
To create a clip for a character
- Select the character set you want to create a clip for from the scene view or from the drop-down list (see also Set the current character set).
- In the , select > .
The window appears. See Animate > Create Clip.
- Set the options.
- Do one of the following:
- In the window, click .
Maya creates a clip for the selected character’s animation channels and places it under the character in the track view area.
- Drag a clip from the or to the character in the track view area. See Use the Visor with Trax and Use the Outliner with Trax.
An instance of the clip you selected appears at the current time under the character in the track view area.
- In the Trax menu bar, select > sourceClip.
An instance of the source clip you selected appears at the current time under its character in the track view area.