To export your Maya scene:
         
         
            - Launch Maya. 
- Select , or . The , or  dialog box appears. 
            
- Select  from File of Type menu. 
               Note 
                     If you do not see the FBX file extension in the  menu, activate fbxmaya.mll in Maya's Plug-in Manager. 
                      
 
- Enter a name for the FBX file you want to export. 
- The options appear at the right of the  dialog box. 
            
- Set the export options you want to use or select a preset from the  menu. The  contains the best balance of options for a general animation workflow. The  contains options set for character animation using Maya and MotionBuilder. 
               SeeImport Presets Options for more information about presets. 
                
- Click  in the Maya Export dialog box. 
            
NoteTo cancel the export process, press ESC.  
            
         
            - If conversions or errors occur during the export process, the  reports them at the end of the export process. See Show/Hide Warning Manager for information about the . 
               Note 
                     There is a difference between “Errors” vs. “Warnings”. The plug-in reports an error when something unexpected occurs. When
                        the plug-in reports an error, it indicates that the consequences of that error are unknown. Warnings inform users when the
                        plug-in applies conversions to the source data to convert the data into a format that the destination application can read.