Creates the curve flow effect.
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Sets the options when creating a curve flow effect. Here are the options:
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Name of the Curve Flow node to contain the emitter, emitted particle object and other items added to the scene after you use
the Curve Flow effect. To edit the Curve Flow attributes after you use the Curve Flow effect, you can select this name in
the Outliner then display the . If you don’t enter a name, Maya creates a default name.
You can delete all objects created by the Curve Flow effect by deleting the Curve Flow node from the .
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If on, the emitter created by the Curve Flow effect is point-constrained to the first flow locator on the curve (the locator
closest to the first CV of the curve). If off, you can move the emitter to any position. When you rewind and play the animation,
the particles flow from the emitter position to the first flow locator. You cannot change this option after creation.
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Sets the number of places on the flow path where you can tune particle spread and speed. Higher numbers give finer manipulator
control of spread and speed. Lower numbers improve playback speed. You cannot change this option after creation.
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Sets the number of segments between segments. Higher numbers cause particles to follow the curve more precisely. Lower numbers
improve playback speed. You cannot change this option after creation.
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Sets the rate at which particles are emitted per unit of time.
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Sets how much the particles meander as they move along the curve. Higher numbers make particles meander more. A value of 0
turns off meandering.
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Sets how many seconds each emitted particle exists from the beginning of the curve to the end. Higher values make the particles
move slower.
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Each emitted particle has a goal position that it follows as it moves along the path. The goal weight sets how precisely the
particles track their goals. A weight of 1 makes the particles follow their goals exactly. Lower values diminish how closely
they follow.