To create a wire deformer, use the . The characteristics of the wire deformer you create depend on the ’s tool settings. By default, the  is set to create a wire deformer without holders. 
         
         See also What are wire deformers? and Paint wire deformer weights.
         
         The  menu item is located under the  menu in the  menu set (Create Deformers > Wire Tool).
         
          
              options window
            
 
             
                 
               
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                         If on, the wire deformer is created with a holder. If off, the wire deformer is created without a holder. Holders are curves
                           that you can use to limit the deformation region. Default is off.
                         
 
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                         Specifies the deformation scale factor. Use the slider to select a value between 0.0000 and 2.0000. A value of 0 specifies
                           no deformation effect. Default is 1.0000.
                         
 
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                         Specifies the amplitude of the deformation effect where two of the deformer’s influence wires cross. Use the slider to select
                           values from 0.0000 to 2.0000. Default is 0.0000, which specifies a smooth, not additive, effect.
                         
 
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                         Specifies the localization of the deformation effect of two or more influence wires. Use the slider to select values from
                           0.0000 to 2.0000. Default is 0.0000.
                         
 
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                         Specifies the range of influence of each influence wire. Use the slider to select values from 0.0000 to 10.0000. Default is
                           1.0000.
                         
 
  
                  
                   Specifies the placement of the deformer node in the deformable object’s history. Placement selections include: , , , , or .
                  
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                           Places the deformer immediately before the current final shape node.
                            
 
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                           Places the deformer immediately before the current final shape node.  and  typically provide the same placement.
                            
 
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                           Places the deformer as the output of the current final shape node, and creates a new final shape node.
                            
 
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                             the input deformation history into two separate deformation chains, providing two final shapes originating from the same
                              deformable object.
                            
 
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                           Creates a final shape that blends the object’s current input history in parallel with the new deformer.
                            
 
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                         Specifies whether the deformer set will be in a partition. If a deformer set is in a partition, the points in the set cannot
                           be in any other set. The result is that only the deformer you are about to create can influence the points. If on, the  and  options become available. By default, Exclusive is off.
                         
 
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                         Specifies the name of the partition. The default name is . Only available if  is on.
                         
 
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                         Specifies an existing partition. The default existing partition is . Only available if  is on.