To pose and animate a joint with forward kinematics
- Select the joint you want to animate.
- Select the (hotkey: e) from the .
The rotation transform manipulators appear.
- Advance the current time indicator along the Time Slider to the point in time where you would like to set a key.
- Rotate the joint to pose the current joint and all its child joints and then set a key (hotkey: s).
For more information on animating with FK, see Keyframe Animation in the Animation guide.