To pose and animate a joint with forward kinematics
         
         
            - Select the joint you want to animate.
- Select the  (hotkey: e) from the .
               The rotation transform manipulators appear.
                
- Advance the current time indicator along the Time Slider to the point in time where you would like to set a key.
            
- Rotate the joint to pose the current joint and all its child joints and then set a key (hotkey: s). 
               For more information on animating with FK, see Keyframe Animation in the Animation guide.