Creates an animated sweep for the selected objects. See To use animated sweep.
>
Set one of the following options:
-
-
Creates an animated sweep for the length of time defined by the length of the time slider.
-
-
Lets you set a specific a and for the animated sweep.
-
-
Evaluates the animation and create geometry for each position.
Set one of the following options:
-
-
Makes the profile curves run parallel to the V direction. The parameter values of the resulting surface in the U direction
are equally spaced. The first profile curve corresponds to the isoparm on the surface at U[0], the second to U[1], and so
on.
-
-
Causes the parameter values on the resulting surface in the U direction to be based on the distance between the start points
of the profile curves.
Sets the lofted surface to linear or cubic in the U direction.
-
-
Creates surfaces that appear faceted.
-
-
-
-
Specifies whether an open or closed surface is created. See the Maya NURBS Modelling Guide for more information.
-
-
Specifies the type of geometry created. You can choose from or .