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This node creates a polygonal sphere according to the radius, and number of subdivisions in X and Y. UVs on the sphere are created if the texture attribute is true.

Node name Parents MFn type Compatible function sets
polySphere polyPrimitive kPolySphere kBase
kNamedObject
kDependencyNode
kPolyCreator
kPolyPrimitive
kPolySphere

Related nodes

polyCreator, polyCreateFace, polyPrimitive, polyTorus, polyPlane, polyCube, polyCone, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh

Attributes (5)

createUVs, radius, subdivisionsAxis, subdivisionsHeight, texture

Long name (short name) Type Default Flags
radius (r) distance (double) 1.0cm outputinputconnectablestorablekeyable
Radius of the sphere.
subdivisionsAxis (sa) integer 20 outputinputconnectablestorablekeyable
Subdivisions around the axis.
subdivisionsHeight (sh) integer 20 outputinputconnectablestorablekeyable
Subdivisions along the height of the sphere.
texture (tx) enum 1 outputinputconnectablestorable
What texture mechanism to be applied 0=No textures; 1=Piched; 2=SawTooth This is an old attribute. This is unsupported and would be removed in a future release.
createUVs (cuv) enum 2 outputinputconnectablestorable
Create UVs or not. 0=No UVs; 1=Piched; 2=SawTooth