Go to: Related nodes. Attributes.

Create a new polygonal object with the specified face. The face will be automatically closed. The vertex array (vertices) must have at least 3 points.

Node name Parents MFn type Compatible function sets
polyCreateFace polyCreator kPolyCreateFacet kBase
kNamedObject
kDependencyNode
kPolyCreator
kPolyCreateFacet

Related nodes

polyCreator, polyPrimitive, polyTorus, polyPlane, polyCube, polyCone, polySphere, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh

Attributes (8)

loop, subdivision, texture, uvSetName, vertices, vtxx, vtxy, vtxz

Long name (short name) Type Default Flags
vertices (v) float3 arrayoutputinputconnectablestorable
Array of vertices for the new object.
vtxx (vx) distance (float) 0.0cm outputinputconnectablekeyable
New vertex x coord
vtxy (vy) distance (float) 0.0cm outputinputconnectablekeyable
New vertex y coord
vtxz (vz) distance (float) 0.0cm outputinputconnectablekeyable
New vertex z coord
loop (l) integer 0 arrayoutputinputconnectablestorable
Array of loop sizes (number of points for each loop)
subdivision (s) integer 1 outputinputconnectablestorablekeyable
Number of subdivisions for each edge.
texture (tx) enum 0 outputinputconnectablestorable
What texture mechanism to be applied 0=No textures, 1=Normalized, Undistorted textures 2=Unitized textures
uvSetName (uvs) string NULL outputinputconnectablestorablekeyable
The name of the map set to work on