To smooth surface meshes with the Sculpt Geometry brush
         
         
            - Select the surface, mesh(es), or control vertices you want to sculpt. 
- Choose one of the following to open the :  
               The  options appear and the Maya cursor changes to a brush icon to indicate it is now in sculpting mode. 
                
- In the  section, under , click . 
            
- Use the options under  to control how brushing smooths the surface mesh. 
            
- Do any of the following: 
                  - Brush across the mesh to push or pull vertices. 
- Hold b and drag left or right to change the brush radius. 
- Hold m and drag left or right to change how much the tool moves the mesh as it smooths. 
                     Note 
                           When the  is set to , the  and  (X, Y, Z) options are respected. That is, the smoothing will be constrained based on what  option is set and limited by the value. 
                            
 
 
 To apply a smooth action to the entire mesh at once
         
         
            - In the  option panel, set the options you want to apply to the entire mesh. 
            
- Under , click the  button. 
               The operation applies the specified settings over the entire surface or mesh. 
                Tip 
                     To progressively smooth a model, use the button with as the selected operation, and set the opacity low.